Added Pico8 files and fixed a crash
The Bridge » Devlog
Quick update. Firstly to address a crash bug that could sometimes occur if a player tried to use the keyboard and mouse at the same time. I also realised I should probably add the original Pico8 files for those who want their own copy of the cart and/or code (fair warning, the code is a mess!)
Files
thebridge_html.zip Play in browser
74 days ago
thebridge_windows.zip 1,009 kB
74 days ago
thebridge_raspi.zip 2.2 MB
74 days ago
thebridge_osx.zip 7.4 MB
74 days ago
thebridge_linux.zip 775 kB
74 days ago
thebridge_pico8.zip 59 kB
74 days ago
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The Bridge
Manage your crew and keep the cannons firing to hold back the enemy until the infernal bridge can be destroyed!
| Status | Released |
| Author | foolhardyGames |
| Genre | Strategy |
| Tags | 2D, Arcade, fantasy-console, No AI, PICO-8, Retro, Tactical, Tower Defense, Turn-based, Turn-based Strategy |
More posts
- UPDATE: New Skills and Game Modes54 days ago

Comments
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Another bug report: Share Skill + Ammo Hoarder only increases the other agents' ammo reserve up to 12, instead of 25.
What a fun game! Quickly became one of my favorites on PICO-8.
Bug report: high scores are not save on Miyoo Mini Plus, Onion OS.
Ah really glad you like the game! And thanks for the bug report, is this happening with version 2 or 3? (you can check by going into "About" and looking at the last line of text, also the files themselves are labelled v2 or v3)
It's happening on both v2 and v3 (I first discovered the game on v2, then found out there was an update, so I tested both).
Edit: For some reason, it randomly saved an Onslaught high score.
Hmm... that is odd. I will try and look into this see if I can find some way to reproduce it on one of my handheld devices. If any other high scores end up saving let me know! 😅
I broke my high score, and it saved it again. I tried to find a logic to it, but I couldn't. I saved a state right at the end screen, and if it doesn't want to save the score, it won't.
By the way, not sure if related, but on Onion OS (fake-08, by the way), selecting "Try again" does the same as selecting "Quit"—it just sends you to the start screen.
Oh, if you're using fake-08 then that is probably why there are issues with the saving data like highscores (it's also probably why "try again" just reboots the game instead of restarting the game mode you just finished). I'm not sure if I can fix it in my game as that may just be an issue with the fake08 emulator. If there is a way for you to run Pico8 natively on your Miyoo Mini Plus that would probably solve the issue, but if I find out another work around I'll let you know