UPDATE: New Skills and Game Modes
The Bridge » Devlog
Spent some time recently tinkering and adding a few more features and improvements I was able to fit into the game!
- New Games Modes:
- Nightmare: Hard mode, increased difficulty. Much harder to collect all the charges and destroy the bridge
- Daily Assault: Uses the current date to generate a new random seed each day, so players can try to get the highest score they can with a particular combination of Charge/Skills drops and enemy spawns. (note: the high score will also reset daily!)
- Nightmare: Hard mode, increased difficulty. Much harder to collect all the charges and destroy the bridge
- New Skills:
- Mimic; when this crew member swaps positions with an ally, they randomly copy one of their abilities
- Share Skill; when this is picked up, one this crew member's other abilities is randomly selected to be shared with the other two allies (NOTE: if Skill Share is a crew member's first ability, they will share the NEXT skill they pick up).
- Mimic; when this crew member swaps positions with an ally, they randomly copy one of their abilities
- Mouse Enable/Disable moved to Start Menu (hit Enter to display Start Menu)
- Colourblind Mode can be activated from Start Menu (enemies change their visuals to match their remaining health)
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The Bridge
Manage your crew and keep the cannons firing to hold back the enemy until the infernal bridge can be destroyed!
| Status | Released |
| Author | foolhardyGames |
| Genre | Strategy |
| Tags | 2D, Arcade, fantasy-console, No AI, PICO-8, Retro, Tactical, Tower Defense, Turn-based, Turn-based Strategy |
More posts
- Added Pico8 files and fixed a crash74 days ago

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